Final Wednesday I rode out to the Warhammer retailer, once more, to play one other sport of Warhammer Age of Sigmar: Spearhead with John.
This time I introduced TWO armies – the Khorne and Sylvaneth forces. John has a Sylvaneth military that he is nonetheless assembling and portray and planning on taking to an occasion in a number of weeks, so I advised he may borrow mine if he wished an opportunity to play with them and get a way for the way they labored.
Although I dragged the Sand & Bone set out with me, John already had Hearth & Jade set out, so we simply performed with that!
John gained the preliminary roll off and determined he’d prefer to defend Ghyran (which type of is sensible as he was enjoying Sylvaneth!)
I ended up taking the primary flip within the first spherical.
The primary spherical my Mighty Skullcrushers made it into fight with the Treelord. Blood Warriors, not-so-much. The Mighty Skullcrushers can deal some terrifying harm once they cost… However the Twist for the Spherical had allowed John to provide the Treelord a Ward 6+ save, after which he performed a card (Combat to the Final) which additionally gave (or elevated) a ward save… and they also solely dealt three harm to the lumbering beast (all of which was saved by my subsequent flip…)
The opposite Blood Warriors received into it with the Kurnothi, charging proper previous the target that I in all probability ought to have had them take… however they’re BLOOD WARRIORS?! Like I wasn’t going to take a chance to do some combating?!
Additionally, had I not, the Kurnothi in all probability would have simply stood within the nook and shot at them subsequent spherical
Finish of my first spherical, I believe…?
On the Sylvaneth flip the Tree-Revenants sallied out to assault the Blood Warriors, largely simply to maintain them from becoming a member of the Mighty Skullcrushers and taking down the Treelord (who was in NO hazard, given how my cube had been rolling…)
Bloodreavers be part of the previous few Blood Warriors to assist end off the Kurnothi
Which was helpful as a result of that is how I used to be rolling for the Blood Warriors. Three Blood Warriors remaining, three assaults every, they hit on 4+, so I ought to get 4-5 hits… nope, 2… fail to wound on one, the opposite was saved…
Fortunately the burden of numbers lastly took the final Kurnothi out…
Blood Warriors faired slightly higher in opposition to the Tree-Revenants.
However then the Treelord dipped out of fight and charged my Slaughterpriest and squished him to a pulp with one mighty swing of his trunk-like arms.
Branchwych slinked in and completed off the final of the Mighty Skullcrushers, who had been reeling from the assaults of the Treelord…
A minimum of the Blood Warriors had been capable of beat down the final Tree-Revenant.
As a result of Khorne cares not from whence the blood flows (or, SAP apparently!?) I received an entire bunch of Blood Tithe factors within the closing spherical. Largely from my OWN items dying…
Simply on the Blood Warriors completed off the one unit of Tree-Revenants one other unit arrived on the battlefield.
They’d cost the remaining Blood Warriors and Bloodreavers and I had actually, REALLY hoped to complete them off right here… (so I may transfer these blood reavers away and hopefully have sufficient of them on the target in the course of the battlefield to contest it in my closing flip…
Alas…
5 Bloodreavers, two assaults every, hitting on 4+… I ought to rating 5 hits…
NOT. ONE. HIT….
The final two Blood Warriors had fucked off from that melee, taking mortal wounds that killed one within the course of, however left one alive to contest an goal.
Equally the opposite unit of Blood Warriors retreated from the fight with the Treelord to take an goal on my closing flip.
I did not like that. It did not really feel RIGHT retreating from fight with Blood Warriors… however… you win the sport by scoring victory factors and also you rating victory factors by holding aims… (or scoring playing cards, which typically are about holding SPECIFIC aims or being in particular components of the desk, and so forth).
Even so, I solely managed to TIE the sport… I do not suppose there was even sufficient Bloodreavers left to contest the middle goal, even when they might have gotten away.
Ten video games, 9 losses, one tie! Issues are wanting up!
I am imagined to play one other sport with Orion tomorrow afternoon. I am hoping to complete up the Claws of Karanak tonight, so I can check out the brand new Fangs of Khorne Spearhead military! So I am off to try this, and blowing off one other RPGaDAY immediate… regardless that I had an thought for at this time… Ah nicely…